Region
Caverns
Caverns has 5 documented Lanterns and first opens in Chapter 4.
Confirmed facts on this page carry their sources.
Three Amber locations and the Ancient Lair (endgame) sit here; a one-way drop makes the return route matter.
Region card
| Field | Details |
|---|---|
| Order | 4 |
| Chapter | 4 |
| Entry condition | Entered with the Cave Grotto Key obtained after rescuing Louis. |
| Return gate and what opens later | Three Amber locations and the Ancient Lair (endgame) sit here; a one-way drop makes the return route matter. |
| Lanterns | 5 |
| Boss | Sphinx, Devourer of the Unworthy |
| Quests here | Homesick |
| Chapters here | Dark Descent |
Lanterns
| Lantern | What it is for |
|---|---|
| Last Sunlight | Checkpoint, fast travel, level-up and Amber swap point. |
| Weeping Ledge | Checkpoint, fast travel, level-up and Amber swap point. |
| Old Mine | Checkpoint, fast travel, level-up and Amber swap point. |
| Mine Cart Route | Checkpoint, fast travel, level-up and Amber swap point. |
| Ancient Lair | Checkpoint, fast travel, level-up and Amber swap point. |
Collectibles tied to this region
7 unique Ambers can be picked up in this region or from a route that starts here.
- Dominatus — Valley of Ashes > Military Camp
- Limit Break — Caverns > Old Mine
- Bottomless Well — The Battlefield > Onslaught Arch
- Lunatic's Grasp — Caverns > Weeping Ledge
- Surplus — Valley of Ashes > Military Camp
- Lucky Shot — Caverns > Last Sunlight
- Perfectionism — Valley of Ashes > Demolished Path
Planning a return
Three Amber locations and the Ancient Lair (endgame) sit here; a one-way drop makes the return route matter.
FAQ
FAQ
Common questions about this topic.
How many Lanterns are in Caverns?
5 Lanterns are documented for this region. Each is a checkpoint, fast-travel node and Amber swap point.
What is worth coming back to in Caverns?
Three Amber locations and the Ancient Lair (endgame) sit here; a one-way drop makes the return route matter.
Is anything in Caverns missable?
No. Nothing in the regions is permanently missable; you can return any time after the story.