Region

The Outskirts

The Outskirts has 6 documented Lanterns and first opens in Chapter 7.

Confirmed facts on this page carry their sources.

Lighthouse basement holds a second boss of the chapter plus two Amber pickups.

Region card

FieldDetails
Order7
Chapter7
Entry conditionOpens in Chapter 7 along with the City of Orphans.
Return gate and what opens laterLighthouse basement holds a second boss of the chapter plus two Amber pickups.
Lanterns6
BossHigh Justicar Aurelius, Last of the Faithful, Experiment 83
Quests hereThe Shrike's Anthem, Laudanum
Chapters hereWitch Hunt

Lanterns

LanternWhat it is for
Broken BridgeCheckpoint, fast travel, level-up and Amber swap point.
BreachCheckpoint, fast travel, level-up and Amber swap point.
Island of WhispersCheckpoint, fast travel, level-up and Amber swap point.
Market SquareCheckpoint, fast travel, level-up and Amber swap point.
LighthouseCheckpoint, fast travel, level-up and Amber swap point.
HarbourCheckpoint, fast travel, level-up and Amber swap point.

Collectibles tied to this region

5 unique Ambers can be picked up in this region or from a route that starts here.

Planning a return

Lighthouse basement holds a second boss of the chapter plus two Amber pickups.

Confirmed facts on this page carry their sources.

FAQ

FAQ

Common questions about this topic.

How many Lanterns are in The Outskirts?

6 Lanterns are documented for this region. Each is a checkpoint, fast-travel node and Amber swap point.

What is worth coming back to in The Outskirts?

Lighthouse basement holds a second boss of the chapter plus two Amber pickups.

Is anything in The Outskirts missable?

No. Nothing in the regions is permanently missable; you can return any time after the story.