Region
Fortress
Fortress has 6 documented Lanterns and first opens in Chapter 9.
Confirmed facts on this page carry their sources.
Six Lanterns and the largest single Amber spread in the late game; also hosts the Oathbound finale.
Region card
| Field | Details |
|---|---|
| Order | 10 |
| Chapter | 9 |
| Entry condition | Opens in Chapter 9. |
| Return gate and what opens later | Six Lanterns and the largest single Amber spread in the late game; also hosts the Oathbound finale. |
| Lanterns | 6 |
| Boss | Captain Raphael of the Nephtis Superioris |
| Quests here | None confirmed |
| Chapters here | In Ruins |
Lanterns
| Lantern | What it is for |
|---|---|
| Main Gate | Checkpoint, fast travel, level-up and Amber swap point. |
| Traverse | Checkpoint, fast travel, level-up and Amber swap point. |
| Chapel | Checkpoint, fast travel, level-up and Amber swap point. |
| Ramparts | Checkpoint, fast travel, level-up and Amber swap point. |
| Courtyard | Checkpoint, fast travel, level-up and Amber swap point. |
| High Tower | Checkpoint, fast travel, level-up and Amber swap point. |
Collectibles tied to this region
7 unique Ambers can be picked up in this region or from a route that starts here.
- Tomorrow's Promise — Fallen Village > Marketplace
- Life Diverted — Cursed Hollow > Deep Water
- Potent Concoction — Valley of Ashes > Quarry
- Fire Breathing — Fortress > Main Gate
- Lucky Shot — Caverns > Last Sunlight
- Indestructible Shell — Valley of Ashes > Guidepost
- Glass Soldier — Fallen Village > Orchard
Planning a return
Six Lanterns and the largest single Amber spread in the late game; also hosts the Oathbound finale.
FAQ
FAQ
Common questions about this topic.
How many Lanterns are in Fortress?
6 Lanterns are documented for this region. Each is a checkpoint, fast-travel node and Amber swap point.
What is worth coming back to in Fortress?
Six Lanterns and the largest single Amber spread in the late game; also hosts the Oathbound finale.
Is anything in Fortress missable?
No. Nothing in the regions is permanently missable; you can return any time after the story.