Region

Entropy

Entropy has 1 documented Lanterns and first opens in Chapter 11.

Confirmed facts on this page carry their sources.

Becomes inaccessible after a certain point in the finale; finish clean-up before pushing the last sequence.

Region card

FieldDetails
Order12
Chapter11
Entry conditionFinal chapter area.
Return gate and what opens laterBecomes inaccessible after a certain point in the finale; finish clean-up before pushing the last sequence.
Lanterns1
BossEntity, Voice of the Void
Quests hereNone confirmed
Chapters hereReflection

Lanterns

LanternWhat it is for
EntropyCheckpoint, fast travel, level-up and Amber swap point.

Collectibles tied to this region

0 unique Ambers can be picked up in this region or from a route that starts here.

  • None confirmed

Planning a return

Becomes inaccessible after a certain point in the finale; finish clean-up before pushing the last sequence.

Confirmed facts on this page carry their sources.

FAQ

FAQ

Common questions about this topic.

How many Lanterns are in Entropy?

1 Lanterns are documented for this region. Each is a checkpoint, fast-travel node and Amber swap point.

What is worth coming back to in Entropy?

Becomes inaccessible after a certain point in the finale; finish clean-up before pushing the last sequence.

Is anything in Entropy missable?

No. Nothing in the regions is permanently missable; you can return any time after the story.