Region

Valley of Ashes

Valley of Ashes has 6 documented Lanterns and first opens in Chapter 2.

Confirmed facts on this page carry their sources.

Grapple points added later in the story open optional ledges with Ferrofluid and Amber pickups.

Region card

FieldDetails
Order2
Chapter2
Entry conditionOpens after the prologue and is where the General Lothaire fight is actually resolved.
Return gate and what opens laterGrapple points added later in the story open optional ledges with Ferrofluid and Amber pickups.
Lanterns6
BossGeneral Lothaire, the Eagle-Bearer
Quests hereAn Unheard Farewell, The Emissary
Chapters hereRegroup

Lanterns

LanternWhat it is for
GuidepostCheckpoint, fast travel, level-up and Amber swap point.
Demolished PathCheckpoint, fast travel, level-up and Amber swap point.
The ClimbCheckpoint, fast travel, level-up and Amber swap point.
The Other SideCheckpoint, fast travel, level-up and Amber swap point.
Military CampCheckpoint, fast travel, level-up and Amber swap point.
QuarryCheckpoint, fast travel, level-up and Amber swap point.

Collectibles tied to this region

8 unique Ambers can be picked up in this region or from a route that starts here.

Planning a return

Grapple points added later in the story open optional ledges with Ferrofluid and Amber pickups.

Confirmed facts on this page carry their sources.

FAQ

FAQ

Common questions about this topic.

How many Lanterns are in Valley of Ashes?

6 Lanterns are documented for this region. Each is a checkpoint, fast-travel node and Amber swap point.

What is worth coming back to in Valley of Ashes?

Grapple points added later in the story open optional ledges with Ferrofluid and Amber pickups.

Is anything in Valley of Ashes missable?

No. Nothing in the regions is permanently missable; you can return any time after the story.